Real-Time Rendering is a technology that allows you to create physically complex, precise and realistic 3d scenes in a matter of seconds, offering a level of fidelity and detail that before, we could only imagine. It is no longer necessary to rely on the arduous rendering times of traditional software, giving a timely advantage at a productive and commercial level.

The Real-Time Architectural representation consists in producing 3d Walkthroughs that are represented graphically almost immediately, without the arduous waits that traditional rendering systems such as VRay, 3dMax, Maxwell Render, Cinema 4d imply, to name a few.

Real-time representations are measured by the frame rate, or the number of frames generated per second. Normally 24 fps are used (frames per second) is the frequency (rate) at which a device displays images called frames. The term applies equally to movies and video cameras, computer graphics and motion capture systems.

As for human perception, the interface between the brain and vision can process 10 to 12 separate images per second, perceiving them individually, by exceeding this number, the brain will perceive it as movement or animation.

By representing images in real time, you can create an interactive experience and completely remove the rendering wait process, which previously depended on large amounts of time.

That investment of render time was outsourced through a rendering farm, which consists of a grouping of several computers sharing the work of rendering the images or walkthroughs made with a three-dimensional editing program.

The Rendering of Architecture in Real-Time is not something new or of recent years, since it has been used in the technology behind the creation of video games for some time now. Due to Real-Time Rendering, 3D environments in video games can change to create an illusion of movement.

Keep in mind that in addition to using a 3D Rendering program based on real-time technology, great processing power is also needed to create real-time representations. If the computer does not have enough processing power, there will undoubtedly be difficulties in displaying the design rendering correctly. Here comes into play the quality and capabilities of the PC processor, and more importantly, the graphics card or GPU (graphics processing unit).

RVARQ · Creative Studio of Architectural Visualization

We are a Creative Studio of Architectural Visualization with extensive experience in the field of Real Estate Development, we offer services of 3d Renderings, 3d Walkthrough and Virtual Reality.

We have developed more than 600 3d ArchViz projects since 2003, and since 2012 more than 180 3d animations (click here to access our channel on Vimeo).

Formed by Architects passionate about good design, thorough in detail, in compliance with submission deadlines, and absolute dedication to a job well done.

Whether you are looking for just a few perspectives or, as in this ArchViz for a complete delivery of 3d renderings and 3d walkthrough, you can be confident that we have enough experience to know how to develop your architectural project, strengthen your idea, surprise and convince to your future clients.

We always seek to reach out to the client, you will find in us facilities to see the changes that may arise in the project. During the stage of the 3d modeling process we made a series of preliminary shipments to facilitate enriching the project with the feedback that is produced.

We are in constant search and assimilation of the new technologies that allow to achieve the best balance between Quality + Price + Delivery Deadlines of the 3d Architectural Visualizations.

Finally, if thanks to the 3d Visualization we develop, you can reach a more elegant, optimal and efficient design, it is, without a doubt, a success for us.

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